Dark Magic
← Sorcerer ✧ Light Magic →
Focus is precarious and can be lost. If you take lethal damage, make a free challenge roll to maintain your focus. Roll your Focus die.
✦ 5+: You maintain focus.
⬖ 3–4: You can take -1 awareness to maintain focus, or else:
ⓧ 1–2: You lose all focus you've accumulated.
You must know ✪ Focus Dark Magic before learning the abilities in this section.
⧨ Satellite | DARK FOCUS 2
Mirroring your circular gesture, a small object—such as a rock or a dagger—begins orbiting around your body, then accelerates to an extremely high speed. Cast this spell as an action (no roll required). Expend 1 focus at the start of each subsequent turn to maintain the orbit (no action required). If a foe makes a melee attack against you, the orbiting object interrupts and attacks the foe. Roll 3d4 for the orbiting object’s attack. The object inflicts -1 guard and lethal damage up to your Intellect +1, and can't be countered. On a hit or block, the object stops orbiting and falls to the ground.Alternatively, you can convert the object's orbital motion to a ranged attack with the ⧨Fling spell, which inflicts an extra -1 guard.⧨ Hyperbolic Curve
This technique improves the ⧨Curve spell. If casting Curve causes an incoming ranged attack projectile to miss, you can redirect the projectile at a foe: make a free ranged attack with focus advantage. Your target doesn’t have to be the foe who attacked you.✦✦✧ Intellect
You can sense the details of the Fabric’s substance as a complex space of precisely-interwoven coordinates. You know the following dark magic spells:⧨ Sense Density | DARK FOCUS 4
As an action (no roll required), you sweep your hands across an area. You sense changes in density in the space ahead, “feeling” them as textures in the Fabric of Fate. This magic reveals:⧨ Condense Coordinates | DARK FOCUS 4+
Requires spellbinding.This spell greatly increases gravity at a tiny point in space—perhaps a foe’s head or heart. You can only cast this spell at a foe you've spellbound with ⧨Fate's Grasp.Expend focus equal to the size of a die—a minimum of a d4 (4 focus) and a maximum equal to the size of your Focus die. Then roll the die. You can’t gain advantage on this roll.You inflict -2 guard and lethal damage equal to the result. This attack can’t be blocked, dodged, or absorbed by armor.Casting this spell ends the spellbind linking you and the foe.✦✦✧ Intellect
This ability empowers the ⧨Fling, ⧨Fall, and ⧨Rise spells.✦✦✦✧ Intellect
You’ve learned how to fold and even pierce the Fabric of Fate. You know the following dark magic spells:⧨ Tesseract | DARK FOCUS 8
You fold space around yourself and any number of characters of your choice in your span, seemingly teleporting into a cube-shaped room with walls, floor, and ceiling made of translucent faience. You can only see blurred light from outside the cube.To outside observers, you and anyone else in the tesseract appears to vanish. To Zordin with Sideways Sight or similar abilities, you, your allies, and the cube appear superimposed over the space you were in previously, all suspended in slow-motion.After one minute in the tesseract, the walls of the cube fade, and you reappear in the same space you were in—where an hour has passed. (Time passes faster in the tesseract.)The tesseract’s volume is size 6. You can form a tesseract within a smaller space, but you can’t enfold characters or objects inside your tesseract that themselves are size 6 or larger.If you create a tesseract within a tesseract, the Guide rolls six times on the Dreamshape tables (see the Dream lore) and chooses the worst result.⧨ Portal | DARK FOCUS 8
You pull the air in front of you apart, revealing a shimmering portal that you and others can step through. The portal lasts for the duration of the Hero Round, and leads to a space of your choosing that you can see.If you open a portal to a dangerous space—for example, the empty expanse above the bottomless Skysea—an ally can try to Shove a foe through the portal while you hold it open. The ally must make their Shove roll with a -2 penalty, however, since the portal is not large. Only characters and objects of size 3 and smaller can fit through the portal.← Sorcerer ✧ Light Magic →