Way of Flame
← Messenger ✧ Way of Storm →
Some Messengers understand the air itself holds a secret substance, which the Rephaim, properly coaxed, can ignite.
You must learn ✪ Call Flame before learning other abilities in this Way.
༄ Ribbon | WIND 0–1
A bright ribbon of fire flashes out from your hand or weapon. As you cast this spell, make a melee attack, which can’t be countered.You must know ✪ Call Flame before learning the abilities in this section.
༄ Blossom | WIND 4
You imbue a projectile with the essence of explosive flame. As you cast this spell, make a ranged attack with a sling, a bow and arrow, or a thrown weapon or object. The projectile trails a bright orange arc and explodes at the point of impact. After the ranged attack is resolved, roll 3d4 for the explosion, which attacks the initial target and anyone adjacent to them. The explosion inflicts lethal damage and -2 guard.Burn: On a hit or block, the explosion burns any defending arms held by the foe(s) that are composed primarily of wood: light shields, spears, staffs, and clubs. Make a free brace roll with wind advantage. If the result exceeds the armament’s durability rating (DR), it ignites and is destroyed. If your ranged attack roll had a negative result—for example, from its range penalty or the target evading it—apply that negative result to the explosion’s 3d4 attack roll. For example, if your ranged attack result is –2, the explosion attack roll is 3d4 – 2. If your ranged attack misses an airborne target, the explosion misses them entirely; the Guide determines where the explosion occurs.༄ Eternal Flame | WIND 16
You imbue an object no larger than a torch with a flame that can never be extinguished. Nor does the flame spread. It simply burns forever, never consuming the object into which it’s been imbued. If the object is destroyed, however, the flame dies with it.༄ Pillar of Fire | WIND 24
You call forth a tornado of fire that coalesces out from the sky and lays waste upon a span you can see. Calling the pillar of fire takes multiple turns. As it descends, and on each of your turns that you maintain it thereafter, the pillar of fire makes the following actions and effects:༄ Wreathe | WIND 4
With a soft word, you ignite the vortex of wind that surrounds you, creating a wreath of fire. You now lose 2 wind at the start of each turn, as the wreathe rapidly consumes the wind you called. When you cast this spell, and at the start of each of your subsequent turns, you can cast ༄Ribbon as a free action. In addition, if anyone makes a melee attack you, you can freely counterattack them with ༄Ribbon (only targeting them).← Messenger ✧ Way of Storm →