Shinarians NPCs are invariably influenced by the legacy of the Clay King Amurah, who developed the magical means of transferring souls into clay Vessels.
To most people in the Skysea, the lost kingdom of Shinar is a place of omen and death. But hundreds of years ago, the clay kingdom was a vibrant and powerful civilization. Its clay citizens, safe in their Vessel bodies, were proud to have achieved the impossible dream of immortality, and content to enjoy the comforts of an advanced society—even as this society drew closer to its mysterious end.
Lore. Even if awakened, few citizens of Shinar today retain their memories, and have forgotten their whatever lore they used to know. Some lucky citizens might have memory cisterns that are still intact.
Judge tophets are enormous Shinarian Vessels, human-shaped but at least ten feet tall, and they have heads with two faces. The first face is the crowned visage of the Clay King Amurah. The second face resembles a cyclops-like monster with a wide, fanged mouth. The head swivels around, so either face can be the "front."
Judges were once the enforcers of the Clay King's code of law. Now they haunt the ruins of Old Shinar, activating in the presence of lawbreaking. Unlike citizen Vessels, judges were not designed to hold human souls.
Soliton. Judge Vessels hold solitons, not true souls, which flow around their soul-circuit’s perfectly-still canal waters. The Clay King created judges not only to watch over his citizens, but also his Arbiters.
If an Arbiter Soulgazes a judge—success, struggle, or failure—the judge can immediately cast Commune on the Arbiter as a reaction! If the judge succeeds, the Arbiter’s soul is sucked into the judge’s soul-circuit. The Arbiter must then succeed on a 3|6 Compel challenge to escape before being engulfed by the soliton wave. On a struggle, the hero can take -1 spirit to escape. On a failure, the hero’s maximum Spirit is reduced by 1, their body falls unconscious, and their soul is trapped until their next turn, at which point they must make the challenge roll again to withstand the soliton wave.
If the Arbiter’s maximum Spirit is reduced to zero, their soul is overwhelmed and destroyed by the soliton. If the overwhelmed Arbiter is a Shinarian, the soliton copies itself into their Vessel body and assumes control of it.
Lore. If heroes are not breaking any laws, a judge might share its knowledge of the Code of the Clay King, particularly with a Shinarian or an Arbiter.