If you choose this Code as a starting hero, you know ✪ Code of Freedom and its spells. Otherwise, you can learn ✪ Code of Freedom with XP—so long as you have the Freedom ideal.
𐎺Impulse | SOULSIGHT 4
Roll Compel to magically convince a character to live freely and follow their immediate desires, at least for a short time. If the character has the Freedom ideal, you automatically succeed. However, if they have the Order ideal, take a -2 penalty on your compel roll. ✦ Success: The character ignores all their duties, obligations, and coercions. For example, mercenaries working for the empire may abandon their posts and head to a tavern. Monsters browbeaten into serving Zordin raiders may shirk their duty and go scavenge for some food instead.⬖ Struggle: The character(s) can take -1 spirit to rebuff your magic.ⓧ Failure: No effect.This spell’s effect lasts at least until you leave the character’s sight or have no soulsight remaining. If you convince a character to follow their desires elsewhere, beyond your sight, the effect lasts until something external jogs the character’s memory and reminds them of their duties. The character’s ideals, which you know from Soulgaze, should signal to some extent how they’ll behave while affected by this spell. Most characters don’t truly want to risk their lives in a battle, so casting this spell on a foe during combat has a good chance of causing them to hang back or even flee. However, some characters—particularly those with the Honor ideal or who you or your allies have aggrieved—may well and truly wish to defeat or kill you. The Guide has final say on how an affected character follows their desires.𐎺Unbind | SOULSIGHT 1
Roll Compel to cause the foe to release you or one of your allies from a grapple or similar effect that forcibly restrains their movement. ✦ Success: The foe releases you or your ally.⬖ Struggle: The character(s) can take -1 spirit to rebuff your magic.ⓧ Failure: No effect.You must know ✪ Code of Freedom before learning the abilities in this section.