Origins: Zordin
Alignment: Arbiter, Sorcerer
Start with: Ancient Mirror (Artifact)
CARRY Leg WIELD 1H GUARD –
You need to be holding the mirror to use this lore’s abilities. If you’re a Sorcerer, you can hold the mirror while casting spells, tilting it carefully to gather light and fate.Mark of SPIRIT
Add 1 to the calculation that determines the size of your Compel Die.Mark of GRACE
This ability grants the following benefits:Mark of AWARENESS
You gain 3 revelations distributed as you like among the following lore, but not more than 2 for any single lore. Death, Dream, Navigation, Solar Circle, TimeAdditionally, you can take -1 spirit to cast ༄Name of Dream. When the being named by the spell responds, you can see it in your mirror.